Create the scene manager if it does not exist The Connection Manager is in charge of configuring the game settings and starting the connection private async void Start() The NetworkRunner is installed on the Connection Manager game object. Grab : left click with your mouse on an object to grab it.Rotate : keep the right mouse button pressed and move the mouse to rotate the point of view.You will teleport on any accepted target on release Move : left click with your mouse to display a pointer.It means that you have basic interaction using the mouse. Grab : first put your hand over the object and grab it using controller grab buttonĪ basic desktop rig is included in the project.Teleport : press A, B, X, Y, or any stick to display a pointer.Then load the Launch scene and press Play. To run the sample, first create a Fusion AppId in the PhotonEngine Dashboard and paste it into the App Id Fusion field in Real Time Settings (reachable from the Fusion menu).The project has been developed with Unity 2021.3.7f1 and Fusion 1.1.3f Build 599.The purpose of this sample is to clarify how to handle VR rig and provide a basic teleport and grab example. The choice between Shared or Host/Server topologies must be driven by your game specificities. Fusion VR Shared demonstrates a quick and easy approach to start multiplayer games or applications with VR.
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